The Witcher is one of those titles that has gotten a lot of positive writing from thoughtful folks, not just hype. But bits mentioned in that positive writing tend to put me off; things that suggest that it eschews"wimp" features that will make the game playable despite having a life and only playing a few hours at a time. "Oh no, we can't have quest objectives on the compass, that would Break Immersion!" But then I also keep reading things like this, that show a quality of worldbuilding that might make it worth the frustration of a UI designed for people who have nothing else occupying their brains. I'm on the fence, still. https://www.rockpapershotgun.com/2016/06/17/the-witcher-3-folklore-rpg
Comments, Observations, and Reviews about computer gaming from a looong-time gamer